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exoverse:coreprinciples

ExoVerse Core Principles & Design Guidelines

  • Set in the universe of “real world” Earth.
  • Realism. While sci-fi, everything in the ExoVerse should be believable and plausible. Some amount of pushing on the edges of this is encouraged for the sake of being interesting, but should be well-considered. Somewhere between The Martian and The Expanse.
  • Non-violent. The games are not about violence, or violence as a solution.
  • Inclusive. Humanity is represented as a unified whole, as it pertains to cultural backgrounds. Cultural backgrounds are diverse, but none are excluded. Cultural divisions instead form along the borders of factions, corporations, and governments.
exoverse/coreprinciples.txt · Last modified: 2024/03/02 21:40 by weheartgames