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| journey:journey [2024/04/01 19:51] – weheartgames | journey:journey [2024/05/17 01:22] (current) – weheartgames | ||
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| Worldbuilding notes for the solo adventure card game, [[https:// | Worldbuilding notes for the solo adventure card game, [[https:// | ||
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| + | **A thousand year storm has torn your village apart. Three sacred, healing relics have been sundered and scattered. | ||
| + | You are the only one with the wisdom to discern the path through this wide, perilous land to retrieve them and save that which remains.** | ||
| A land where magic is not “infinite”, | A land where magic is not “infinite”, | ||
| - | Magical energy comes from different | + | Magical energy comes from seemingly random |
| + | |||
| + | Sources appear and disappear unpredictably, | ||
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| + | Each source provides its own blend of magical energies, some used to destroy, some to heal. Some to manipulate matter, specific elements, or even time (to some degree). Some allow technologies to advance further based on the blend of magic and the aptitude of the people wielding it; a wide range of technological advancement comes and goes as new sources emerge and fade. | ||
| - | [[locations|Locations]] | + | **[[locations|Locations]]** |